The Horologist's Legacy
Working on a website, a trailer, and other secrets :o
Secrets first: For the full game, Jordan has modeled another 2 complete levels in Blender and I have 1 of those levels fully textured in Unity. (Save for like 2 random things we're fixing/debating about) I've included a teaser screenshot I took for Screenshot Saturday!
(Also for those of you who don't know, we've already made several levels and are just debating if we want to use many of them; we only want the finest levels!!)
We are also contacting some of the awesome let's-players and getting their footage to use in a trailer soon!
And finally! We're working a MAJOR patch for the demo that will include Xbox 360 controller support, performance optimizations for slower computers and for more FPS in general, and a completely redesigned, much more intuitive interaction/door system!
Thanks everybody for the awesome support, and I can't believe we even have our first backer on GameJolt! You guys have been amazing and I'm looking forward to making an awesome game for everyone to play!
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